Internet radioWhat is it? Intro with back to basics
There are two types of commonly used server,
both can handle video and audio media transmission
over the internet, but with good and bad points for
each. They are, Standard Host Web Servers and
Streaming Media Servers. Standard host servers
use a basic HTTP protocol and are normally used
for holding things like web sites, FTP and email.
Streaming media servers are dedicated media servers
and use two possible types of streaming application
protocol (as used by MicroSoft ®). Those are HTTP
version 1.0 or 1.1 and MMS (Multi Media Server) protocol.
Note that the HTTP protocol used by streaming servers is
a modified version of standard web server HTTP protocol
and has extended pragma commands to allow real time streaming.
Normal HTTP does not allow for this.
Streaming media servers have distinct differences compared to
normal host web servers. One difference is that media placed
on a normal host web server using standard HTTP protocol does
not require a special server or software for viewing or even
downloading. Another difference is that streaming servers using
MMS (like Microsoft Windows Media Services) feed the media to
the viewer in real time from a streaming server. This type of
server using MMS can reach huge audiences while standard HTTP
servers would slow down and eventually stop when large
audiences log on at the same time.
Other server differences
In most cases, standard Host Web Server material can
easily be downloaded by the viewer, simply by right
hand clicking a link button on a web site. The viewer
can then select ‘download’ and make a copy of the file
on the local hard disk. This means the viewer can watch
the file off line and at any time. Also, copies can be made
of the media file. This kind of media transfer is called
‘progressive’ streaming and is similar to downloading a document
or FTP file over the internet. Streaming media servers on the
other hand, are not so easily downloadable, in fact, they are
not supposed to be downloadable at all! Microsoft has tried to
ensure that no one has the information or software to do this.
They have never supplied downloading software or protocol information
simply because they do not want clients to be able to download
material for copyright, pay per view model and traffic advertising reasons.
Microsoft tell us that the content cannot be downloaded,
reassuring that its safe and copy proof. Well, since this
protocol is not even encrypted and most server operators
don’t encode with digital rights management information
(automatic artist web page referral), I find that assurance
a little misleading.br> Furthermore, every time a client
wants to view a media, they must do so on line, with no
copy or download ability being available. Fact: most on
line streamed media breaks down while viewing. Something
like 7 out of 10 streams will have to re-buffer at some point or worse,
disconnect. And because you can’t download it for break free viewing
later, then this is as good as it gets. However, 3aLab iRadio allows
clients to download streamed HTTP v1.1 protocol media from a streaming media server.
True MMS protocol streaming is coming soon.
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